Design and Technology
Design and technology (D&T) provides practical and active learning experiences which make it accessible to all pupils. It is about designing and making choices about things to make and expressing opinions and preferences.
Pupils use knowledge skills and understanding from across the curriculum and apply and consolidate them in practical activities. Designing and making real products that can be used and enjoyed can give pupils a sense of achievement and improve their self-esteem.
Pupils benefit from the opportunities to develop and integrate the processes of thinking and physical co-ordination required by designing and making. Through learning to evaluate the quality of their work, pupils learn how to improve their performance.
In particular, D&T offers pupils opportunities to:
· Make choices and be involved in sensory and communication activities within a practical learning experience.
· Consider the needs and preferences of others, as well as themselves, so helping to develop their social awareness.
· Focus on design problems that are meaningful to them.
· Work on personally motivated design tasks where they take ownership of their work and their own learning.
· Communicate using a range of methods avoiding over-reliance on the written word.
· Develop their practical capability, that is, their ability to think and act imaginatively, effectively and productively.
· Carry out practical tasks in which they all can make a contribution to projects.
· Develop their ability to collaborate with others and to form good relationships with them in group projects.
· Develop perseverance and independence in individual projects.
· Develop individual interests.
· Use information and communication technology (ICT) to realise, develop and enhance their work.
· Handle equipment and materials safely and effectively.
Design and technology (D&T) provides practical and active learning experiences which make it accessible to all pupils. It is about designing and making choices about things to make and expressing opinions and preferences.
Pupils use knowledge skills and understanding from across the curriculum and apply and consolidate them in practical activities. Designing and making real products that can be used and enjoyed can give pupils a sense of achievement and improve their self-esteem.
Pupils benefit from the opportunities to develop and integrate the processes of thinking and physical co-ordination required by designing and making. Through learning to evaluate the quality of their work, pupils learn how to improve their performance.
In particular, D&T offers pupils opportunities to:
· Make choices and be involved in sensory and communication activities within a practical learning experience.
· Consider the needs and preferences of others, as well as themselves, so helping to develop their social awareness.
· Focus on design problems that are meaningful to them.
· Work on personally motivated design tasks where they take ownership of their work and their own learning.
· Communicate using a range of methods avoiding over-reliance on the written word.
· Develop their practical capability, that is, their ability to think and act imaginatively, effectively and productively.
· Carry out practical tasks in which they all can make a contribution to projects.
· Develop their ability to collaborate with others and to form good relationships with them in group projects.
· Develop perseverance and independence in individual projects.
· Develop individual interests.
· Use information and communication technology (ICT) to realise, develop and enhance their work.
· Handle equipment and materials safely and effectively.